Educational Games for Soft-Skills Training in Digital Environments [electronic resource] : New Perspectives / by Elena Dell'Aquila, Davide Marocco, Michela Ponticorvo, Andrea Di Ferdinando, Massimiliano Schembri, Orazio Miglino.
Material type:
Item type | Current library | Collection | Call number | Copy number | Status | Notes | Date due | Barcode |
---|---|---|---|---|---|---|---|---|
E-Books | MEF eKitap Kütüphanesi | Springer Nature | LC8 -6691 (Browse shelf (Opens below)) | Available | NATURE | 1420118-1001 |
Standard practices for soft skills training -- From digital games to new training environments for soft skills training -- A methodology supporting technology enhanced learning for soft skills training -- Multiplayer drama based games -- Single-player drama based games -- Multiplayer rule based games -- Standalone rule based games -- Conclusion and future directions -- Acknowledgments -- Appendix.
This transformative volume examines advances made in soft-skill training, tracing the migration and adaptation of psycho-pedagogical methodology, such as role-playing and psychodrama, to digital and online environments, so called EduTechRPG (Technologically Enhanced Educational Role Playing Game for soft skills training). Chapters review real world examples in which psycho-pedagogical training models were applied to on-line, technology enhanced learning contexts in a broad range of applications and target groups. Among the featured topics: - Standard practices for soft skills training. - From digital games to new training environments for soft skills training. - A methodology supporting technology enhanced learning for soft skills training. - Multiplayer and single-player drama based games. - Multiplayer and standalone rule based games. Trainers, coaches, HR advisors, consultants and psychologists will find Educational Games for Soft-Skill Training in Digital Environments to be a useful tool in understanding how the game categories identified within the volume, rule and drama-based multiplayer and single player games, can support traditional practice for enhancing soft skills.
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